At launch we were not prepared for the kind of hype we received, there was no possible way we could have expected that! We didn’t have a twitter ready for launch week, but we do now!!! So be sure to join us!
In September this year, EA shut down the Australian arm of its Visceral Games studio after reports that staff had met with HR representatives to discuss the future of the developer. At the time, EA told GameSpot AU:
“With no active project in development at that location, we’ve decided to close the Visceral Melbourne office. They are talented individuals and may find other roles elsewhere in EA, if they choose. EA continues to maintain its mobile studios in Melbourne, which are both thriving and hiring.”
Several ex-developers of the recently shuttered Visceral Games Melbourne have banded together to form mobile games studio PlaySide. Headed by Gerry Sakkas as CEO, PlaySide will begin production on games from January 16 next year. Read more
Gerry Sakkas formerly of EA’s Visceral Games Studio, has taken a bold leap to form mobile games studio PlaySide.
Following the culling of the EA Melbourne studio where he had been a Game Designer, Sakkas was faced with a decision to either relocate to America and continue working for EA or another large player in the games industry, or create a brand new niche Australian studio. Sakkas chose the latter option, contacted some of his former colleagues from Visceral and got to work.
PlaySide is a new mobile-focused Australian studio, founded from the remains of EA’s Visceral Melbourne. Former Visceral game designer Gerry Sakkas founded PlaySide with other former staffers of the shuttered studio. PlaySide is looking to begin development of its first game next month.
“We are all about making a completely tailored experience for the mobile platform, with the added quality and polish of a console game,” Sakkas told Kotaku AU. “Our biggest goals are to create unique and loveable characters and to make a real impact on the mobile games industry.”
Australia’s development scene has definitely taken a turn for the small and scrappy, following the closure or severe downsizing of the mega studios. Even massive publishers like EA are focusing on quality mobile development with Australian developers.
Remember Cave Johnson’s lemon rant? Seems the former staff of Visceral Games’ Melbourne studio took his advice – except instead of burning someone’s house down, they’ve opened their own studio.