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GAME ANIMATOR

Overview

We are looking for a super switched on Animator to work in our amazing art team. As a Candidate, you should be comfortable animating humans, animals and creatures of all shapes and sizes. You will need to excel at convincing character animation and working as part of a team.

Key Responsibilities

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.

  • Respond well to instruction, feedback, take initiative in one's work and be willing to iterate multiple times.

  • Troubleshoot tool implementations and suggest workflow improvements in order to increase the efficiency and creativity of the team.

  • To create high-quality animation assets to integrate with your titles.

  • Constant research & interpretation of the latest trends in animation.

  • Help improve and innovate workflow practices

  • To help in reinforcing great teamwork and amazing studio culture!

What You Bring To The Role

  • Experience in video game production with shipped titles in an Animation role. 

  • Excellent knowledge of animating using Maya, with outstanding animation skills demonstrating knowledge and application of weight, timing, pace, poses and storytelling 

  • Excellent understanding of how animation must work in harmony with the game design

  • Excellent initiative, self-motivation, communication, organisational and problem-solving skills, as well as team working and the ability to accept and follow direction 

  • Advanced level of knowledge with animation tools 

  • A genuine passion for games and animation, bringing characters to life with realistic biped and quadruped motion 

  • Ability to integrate animations into game-engine. 

  • Experience with either Unity or Unreal Engine. (Or both!) 

  • The ability to prioritise and work on multiple tasks simultaneously and manage competing priorities. 

  • Strong attention to detail and the ability to work independently to get the job done without day-to-day direction. 

  • Understanding of mobile / console games and the industry as a whole. ● Conduct strategy audits with your lead to identify further opportunities to improve the way we do things. 

  • Think on their feet and act quickly. 

  • Have a can-do with the ability to turn a negative into a positive, no problem is too great.

Bonus Points!

  • Familiarity in Rigging and Skinning with Autodesk Maya.

  • Additional art skills such as drawing, modelling and texturing.

  • Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoids and animals.

How to Apply

Email your application to jobs@playsidestudios.com.

Your application should include your CV and any relevant portfolio links.

Only candidates successful will be contacted. Do keep an eye on our LinkedIn page and careers page to future roles. 

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