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Junior Audio Designer


PlaySide Studios, one of Australia's largest game development companies, is seeking a talented and enthusiastic Junior Audio Designer to join our versatile Audio team. As a Junior Audio Designer, you will have the opportunity to work on exciting projects and contribute to the production of high-quality audio assets across various game genres and platforms. This role requires a strong willingness to learn, adapt to new tools and pipelines, and collaborate with team members to create immersive player experiences. If you are passionate about audio design, a problem solver, and a team player, this could be your foot in the door to an exciting and fast-growing gaming company.

Key Responsibilities

  • Assist the Audio Team in designing exceptional audio content that enhances the player experience.

  • Contribute to all aspects of sound design, post-production, and implementation pipelines for both linear and interactive content across multiple audio styles and game genres.

  • Collaborate closely with the Audio Lead to establish unique sonic identities for each project and effectively incorporate feedback from team members, Quality Assurance, and other department leaders.

  • Export and deliver audio assets from Digital Audio Workstations (DAWs) to meet industry standards, following internal protocols for engine import, implementation, and version control.

  • Continuously improve skills in all areas of audio design.

  • Aid in integrating and troubleshooting key audio system components within Unity and Unreal.

  • Manage audio assets efficiently and assist with documentation as needed.

  • Contribute to the enhancement of the Audio team's workflow and efficiency by sharing relevant experience and skills through communication, demonstration, and documentation.

  • Foster a positive studio culture and promote teamwork across the company.

What You Bring To The Role

  • A quality demo reel showcasing your audio design abilities.

  • Understanding of audio fundamentals.

  • Tertiary degree or equivalent personal/professional experience in a relevant field.

  • Experience in audio editing, asset generation, processing, and mixing, with a focus on sound effects and dialogue.

  • Proficiency with one or more current Digital Audio Workstations (Reaper preferred) and audio software/plugins (e.g., iZotope, Waves).

  • Ability to multitask, prioritize competing priorities, and adapt to changing project requirements.

  • An understanding of game development pipelines.

  • Experience with Unity.

  • Attention to detail and the ability to follow instructions and work independently.

  • Excellent organizational and communication skills.

  • Strong work ethic and a positive attitude.

Bonus Points!

  • Audio scripting abilities (C# / C++).

  • Technical and troubleshooting skills, with a focus on workflow improvement.

  • Experience working on shipped titles or contributions to open-source projects.

  • Participation in game jams.

  • Knowledge of Git/version control.

  • Knowledge of music theory and composition practices / workflow

How to Apply

Email your application to

Your application should include your CV, cover letter and any relevant portfolio links.

Only candidates successful will be contacted. Do keep an eye on our LinkedIn page and careers page to future roles. 

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