SENIOR PRODUCER

Who are Playside?
 

We are one of Australia's largest game development companies and we are looking for a super switched-on Senior Producer.

PlaySide Studios  has been around since 2012, we are a Mobile, PC & Console studio, we have the goal of being a globally recognised company by making incredible games that people love to play. 

Producers play a critical role in the successful delivery of a game that’s on time, under budget, and hits our ambitious quality bar. A Producer at PlaySide Studios ultimately takes the onus on the product delivery by leading the development team on any given title. The Producer is expected to do this by ensuring proper top-down communication to all developers of a project and draw from experiences from other silos of the business including but not limited to the design/creative team and the executive team.

If you enjoy working in the gaming community and have a strong interest in games then this is a great opportunity to join our incredible team.

What Is a Producer at PlaySide Studios?

  • Producers turn strategy into action. Great producers are experts in finding the right strategy and executing it. 

  • Producers are accountable for the outcome of the game, the health of the team, and the communication flow both up and down. 

  • Producers are responsible for identifying the vision of the game and communicating it and keeping the project on track. 

  • Producers are experts in all things agile - mindset, tools, process, and development methodologies. 

  • Producers should be masters of lateral thinking - we try to simplify problems into their root cause and identify target outcomes - and solve for that with creative problem solving and rallying the team around the intended outcomes.

  • Producers should be accountable for the success of the project from inception through live support. There is no “passing the buck”

  • A producer does not micromanage - a producer should facilitate and ensure the right things are happening at the right time. This is primarily through influencing without authority. A producer should almost never default to authority as the means for coming to an agreement. 

 

 

ROLE

Planning:

  • Staffing for projects - ensuring you have the right people at the right time to limit inefficiencies and ensure smooth handoffs between team members

  • Overall project success from delivering on time and sustaining success once live

  • Responsible for Milestone planning, roadmaps, and day to day sprint management. 

  • Drive the vision of the project on a daily basis - ensure the team is aligned, excited, and energized by the work we’re doing. 

Team:

  • Team health - Making sure people are being used effectively, ensuring the team is working sustainably, and pushing for team engagement in the project and studio

  • Proactively identify opportunities for team member growth and development - working with their discipline leads on how you can help them grow and learn!

  • The keeping project team focused and free from distraction

Communication:

  • Proactive internal communication ensuring the team always knows what to expect and when to expect it. 

  • Regular reporting of results back to production and leadership to ensure organisation wide continued learning. 

  • Communication with external partners and clients to keep them updated on the project direction, changes, and status. 

Work Management:

  • Managing incidents for live projects - Investigating and prioritising live bugs, coordinating resolution, communicating learnings and results.

  • Ensuring we make the best possible decisions on a day to day basis with the development team from concept through delivery including brainstorming, iteration, QA, and LiveOps. 

  • Risk Management - you should see risks coming before the team, and you should proactively identify ways to mitigate them. 

  • Responsible for the adoption and usage of all project management tools including Jira, Confluence, Slack, etc. 

  • Coordinating with external stakeholders and partners ensuring they have full context, their concerns are addressed and they are as excited about the project as we are! 

Skills

  • Experience shipping new games or shipping releases for live games

  • Experience leading game development teams

  • Next level verbal/written communication

  • Excellent time management 

  • Understand driving forces behind games in the current market, and the ability and willingness to dig into and learn more when needed.  Criteria such as monetization, engagement, retention & the identification of a core loop. Suggest improvements as needed.

What we offer here at PlaySide Studios:

  • Incredible studios based in gorgeous Port Melbourne, right next to the city, and many public transport options.

  • Amazing culture and team, and (humble brag) we have some of the best people in Australia.

  • Plenty of opportunity for progression. We're agile and expanding consciously. Which in turn gives you plenty of chances to grow in your role. 

  • The chance to work on some of the most exciting projects, with the most incredible companies in the world  - just take a look at our website!