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LEAD C++ GAMEPLAY ENGINEER

Overview

We are one of Australia's largest game development companies in Melbourne and we are looking for a highly skilled Lead C++ Engineer to join our talented team in developing a game for PC. We’re looking for an individual that has very strong gameplay programming skills and leadership skills to manage a team of C++ engineers on the Age of Darkness: Final Stand project. You’ll join a collaborative team of experienced and highly skilled engineers who will work together to deliver a truly epic game.

 

If you enjoy working in a young fast-paced environment, love the gaming community, and have a strong interest in games then this is a great opportunity to become part of an emerging game.

Key Responsibilities

  • Lead the team of engineers in delivering Age of Darkness: Final Stand.

  • Work with the production team on the project with development and planning.

  • Mentor and motivate other engineers in coding and gameplay system development.

  • Design, develop, modify, implement, debug game features.

  • Work collaboratively and communicate with game designers, artists, animation, and audio teams.

  • Contribute to the team’s design vision to build a fun and exciting game.

  • Deliver flexible, performant and well designed code for the project.

What You Bring To The Role

  • Experience working in the games industry.

  • Proven experience in understanding and writing effective and well designed C++ code.

  • Shipped at least 1-2 major projects as a lead gameplay engineer.

  • Strong task and schedule management skills.

  • Great communication skills and enjoys working with peers from art, animation, and audio teams.

  • Creative, motivated, focused, and passionate about making games.

  • A tertiary degree or an equivalent professional qualification in a relevant field.

  • Multiplayer and multithreading knowledge.

  • Outstanding C/C++ development and optimisation skills.

  • Excellent understanding of software design techniques.

  • Strong knowledge of performance/optimisation in both memory and processors (GPU & CPU).

  • Unreal Engine experience.

What we offer here at PlaySide

  • Playdays - an additional 5 paid days off per year to do something you love.

  • Incredible studios based in gorgeous Port Melbourne, right next to the city and many public transport options.

  • Industry leading Parental Leave benefits

  • Employee Assistance Program to support mental wellbeing

  • Mentoring. We're agile and fast growing, giving plenty of chances for you to grow in your role.

  • Half price state of the art Gym access! (right next door) - you can wear your free PlaySide Swag!

  • Social events! Including Games night, karaoke nights, Movie Nights (We hire out the cinema!), group activities  and food trucks! Just as some examples!

  • Relocation allowance, if you move to one of our head offices

  • The chance to work on some of the most exciting projects, with the most incredible companies in the world  - just take a look at our website

How to Apply

Email your application to jobs@playsidestudios.com.

Your application should include your CV and any relevant portfolio links.

We want you to get to know us as much as we get to know you! Our process will go as follows: 

  • You apply with your killer CV and a folio of examples of your work!

  • Quick phone chat with one of our delightful People & Culture team members

  • You may then be invited in for an interview (in-office or via Zoom) to outline all of your past work, and we will let you know all about PlaySide.

  • 2nd stage interview or Zoom call, to meet one of our General Managers or Directors

  • You’ll then get the opportunity to meet some of our current PlaySiders - this is a casual chat and a get to know you session! 

Please Note: Only candidates successful for an interview will be contacted.  Do keep an eye on our LinkedIn page and careers page for future roles.