We are looking for a 3D and 2D art intern! Work remotely/casually!

PlaySide is a AAA Mobile studio that was formed in 2012 by ex EA Visceral games staff, our latest title is ‘Catch The Ark’ and it can be found on the Apple App Store.

We are looking for a 2D and a 3D uni grad or current uni student. One of the biggest challenges when finding a job after finishing a games or arts course is not having any credits or experience in the given field. With this internship position, we aim to guide students towards a quality of work that is expected from the larger games studios. Also (and most importantly) we will give art credits on the current title we are working on to the intern.

Although this is an unpaid position,the expertise that is gained working alongside a AAA team, along with the artist credits given will lead to the student having a much easier time finding a job in the industry or remaining at PlaySide.

APPLY AT JOBS@PLAYSIDESTUDIOS.COM 

PlaySide is looking for a Software Engineer!

Software Engineer

We are looking for multi-talented engineers who are passionate about making great mobile games to help us create our newest and coolest IP yet! We are on the lookout for someone who has experienced working on iOS and has credits for games on either platform.

Come and join our motivated and refreshingly creative AAA team!

Key responsibilities

  1. 2 years+ industry experience.
  2. Programming applications for the mobile devices using Objective C and C++
  3. Writing and implementing tools for the creation of such applications
  4. Reporting the status of the project to the Producer
  5. Maintaining and enforcing schedules in collaboration with the Producer
  6. Working within a small, motivated, talented team and communicate effectively
  7. Special effects programming
  8. User interface programming
  9. Game system programming
  10. 2D/3D graphics programming

APPLY HERE – jobs@playsidestudios.com

 

 

Catch The Ark Takes The Internet By Storm!

We have been in awe (and are quite humbled) at the reception we have received from major gaming and news outlets for our new game Catch The Ark! We never expected so much press but we are so happy. One of the things we are so proud of, is that everyone really understands what we are trying to do. The fact we are putting so much effort into story and character building was widely understood and it helps to show that all that effort hasn’t been for nothing! We are looking forward to our launch more than ever now. If you missed any articles, the main ones are linked below! Also check out www.catchtheark.com for more info!

 

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PlaySide Studio Gallery

PlaySide Studio Gallery

Many of you have been asking to see some pictures of the studio!We have been so busy that we havent had time to have many visitors, so hopefully this will do for the time being until the game is released.

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(FOUND) PlaySide is looking for a Sound Wizard!

THIS JOB IS NO LONGER AVAILABLE

We are looking for a Melbourne based Professional Sound Designer who is easy to work with and specialises in designing and creating both SFX and Music. If you only specialise in one or the other, please still send through an email as we may find two separate people more suitable!

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PlaySide teams up with Surprise Attack!

We are very privledged to be working with the team at Surprise Attack. We take marketing very seriously at PlaySide so we wanted someone who would share our passion for our studio and game! We believe Chris Wright is the perfect guy for the job!

 

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Time for Twitter

At launch we were not prepared for the kind of hype we received, there was no possible way we could have expected that! We didn’t have a twitter ready for launch week, but we do now!!! So be sure to join us!

http://www.twitter.com/playsidestudios

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Our Facebook Page Hits 30,000 Fans!!


We are truly blessed by the amount of support we received world wide on our Launch Week. Our PR Team were working overtime and it paid off. We can’t wait to release some truly awesome games and we will keep our Facebook page updated the whole way!

http://www.facebook.com/playsidestudios

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Gamespot Featured Article on PlaySide

Ex-EA Visceral game designer Gerry Sakkas heads new Melbourne-based mobile development studio; new project to start production in January, with follow-up announcement in March.

In September this year, EA shut down the Australian arm of its Visceral Games studio after reports that staff had met with HR representatives to discuss the future of the developer. At the time, EA told GameSpot AU:

“With no active project in development at that location, we’ve decided to close the Visceral Melbourne office. They are talented individuals and may find other roles elsewhere in EA, if they choose. EA continues to maintain its mobile studios in Melbourne, which are both thriving and hiring.”

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VG 24-7 Article on PlaySide


Several ex-developers of the recently shuttered Visceral Games Melbourne have banded together to form mobile games studio PlaySide. Headed by Gerry Sakkas as CEO, PlaySide will begin production on games from January 16 next year. Read the rest of this entry »

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Tsumea Article on PlaySide

Gerry Sakkas formerly of EA’s Visceral Games Studio, has taken a bold leap to form mobile games studio PlaySide.

Following the culling of the EA Melbourne studio where he had been a Game Designer, Sakkas was faced with a decision to either relocate to America and continue working for EA or another large player in the games industry, or create a brand new niche Australian studio. Sakkas chose the latter option, contacted some of his former colleagues from Visceral and got to work.

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Joystiq Article on PlaySide

PlaySide is a new mobile-focused Australian studio, founded from the remains of EA’s Visceral Melbourne. Former Visceral game designer Gerry Sakkas founded PlaySide with other former staffers of the shuttered studio. PlaySide is looking to begin development of its first game next month.

“We are all about making a completely tailored experience for the mobile platform, with the added quality and polish of a console game,” Sakkas told Kotaku AU. “Our biggest goals are to create unique and loveable characters and to make a real impact on the mobile games industry.”

Australia’s development scene has definitely taken a turn for the small and scrappy, following the closure or severe downsizing of the mega studios. Even massive publishers like EA are focusing on quality mobile development with Australian developers.

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Gameranx Article: When EA Gives You Lemons, Start a New Studio

Remember Cave Johnson’s lemon rant? Seems the former staff of Visceral Games’ Melbourne studio took his advice – except instead of burning someone’s house down, they’ve opened their own studio.

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Kotaku Break The News! Welcome To PlaySide!

Former Visceral Games Developer Opens New Studio

In an uplifting turn of events, a group of developers from the now defunct Visceral Games (EA’s Melbourne Studio) have banded together to create a brand new Aussie studio that makes mobile games.

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Gamasutra Article on CEO & Founder of Playside Gerry Sakkas

It’s becoming quite a common occurrence these days to hear of AAA studios closing, and smaller indie developers popping up from the remnants.

The latest is mobile game studio PlaySide, revealed this week and made up of six former staffers from Visceral Melbourne, which EA closed down back in September.

This new studio is being led by Gerry Sakkas, a game designer who had worked at Electronic Arts for over three years. Sakkas told Gamasutra that he was offered a position at one of EA’s U.S. studios, but declined.

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